V6 - dwarves now have beards, stockpiles and mechanisms have been given an overhaul, small tweaks to elf and clay pot V5 - small update, changed "=" tile to this cool vine pattern i made, it looks interesting for stockpiles and certain types of stone. V4 - MEGA UPDATE!!! added tree branches/dirt path multipurpose sprite, added floor tiles, made lots of graphical changes to make it easier to understand what certain tiles are. V3 - Minor tweaks, Main Focus was fixing barrels and Channel designation so they are no longer inverted. V2 - changed gem to be brighter, swapped out fire back to 1/2 symbol incase its used in a later update. Most of these screenshots are from earlier outdated versions. So feel free to use and edit them however you like, but please make sure to credit HexaBlu somewhere if you do! How to use:Ģ: In your Dwarf Fortress files, navigate to data/art and insert the tileset here.Ĥ: Opening this file in a text editior, change these values.ĥ: Save and enjoy! looks good in most resolutions so feel free to experiment Screenshots These tilesets are licensed under a Creative Commons Attribution 4.0 International License. The rest is history!Ī couple of the sprites are repurposed from my game "Fatem.019" I always wanted to figure out how to play that dwarf fortress game, and I also always wanted to make a rougelike tileset. The font is modeled off of my handwriting, yeah its lovely i know □ A silly and whimsical 16x16 Tileset for Dwarf Fortress focused on unique graphics.Ī silly and whimsical 16x16 tileset, I created this tileset completely from scratch to practice pixelart with a 7-color greyscale ramp.
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